Real Arka Arcade

Choose a physical arcade prototype

V1

V1: Pure prototype

Gravity Arkanoid with material hits and pinball paddle impulse.

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V2

V2: Courtyard

Dirty yard scene with real-world bins and contextual objects.

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V3

V3: Multi-level run

Three Gravity Breaker levels: courtyard, Mechta construction route, and service lane.

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V4

V4: Carts and finds

Menu, local profile, selectable carts, and useful or dangerous falling finds.

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PAC V1

New Pac-Man

A physical two-level maze with courtyard snacks, market-lane pressure, boost, mass, inertia, and walking enemies.

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PAC V2

New Pac-Man V2

A district-map run split into ten Mechta-inspired segments with roads, quarters, green zones, boost, mass, and walking enemies.

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PAC V3

New Pac-Man V3

An eleven-segment district release with a new final checkpoint quarter, extra roadwork choke points, and a stricter closing chase.

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PAC V4

New Pac-Man V4

A twelve-segment district release with a new service-yard finale, denser movable chokers, and the strictest closing chase yet.

Play
RUN V1

Real Runner

A construction-yard Lode Runner with mass, ladders, tools, material digging, temporary holes, and mechanical carts.

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RUN V2

Real Runner V2

A thirteen-level district release with the new Depot Ring finale, denser ladders, more tools, and a stricter machine chase.

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SNAKE V1

Real Snake

A service-corridor cable game: collect couplers, grow longer, and avoid racks, pipe bundles, and your own loop.

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SNAKE V2

Real Snake V2

A four-level switchback release with a faster final substation corridor and tighter recovery space.

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SNAKE V3

Real Snake V3

A five-level crossfeed release with a new final transformer gallery, longer cable growth, and tighter service reversals.

Play