Real Arka Arcade
Choose a physical arcade prototype
V1: Pure prototype
Gravity Arkanoid with material hits and pinball paddle impulse.
Play V2V2: Courtyard
Dirty yard scene with real-world bins and contextual objects.
Play V3V3: Multi-level run
Three Gravity Breaker levels: courtyard, Mechta construction route, and service lane.
Play V4V4: Carts and finds
Menu, local profile, selectable carts, and useful or dangerous falling finds.
Play PAC V1New Pac-Man
A physical two-level maze with courtyard snacks, market-lane pressure, boost, mass, inertia, and walking enemies.
Play PAC V2New Pac-Man V2
A district-map run split into ten Mechta-inspired segments with roads, quarters, green zones, boost, mass, and walking enemies.
Play PAC V3New Pac-Man V3
An eleven-segment district release with a new final checkpoint quarter, extra roadwork choke points, and a stricter closing chase.
Play PAC V4New Pac-Man V4
A twelve-segment district release with a new service-yard finale, denser movable chokers, and the strictest closing chase yet.
Play RUN V1Real Runner
A construction-yard Lode Runner with mass, ladders, tools, material digging, temporary holes, and mechanical carts.
Play RUN V2Real Runner V2
A thirteen-level district release with the new Depot Ring finale, denser ladders, more tools, and a stricter machine chase.
Play SNAKE V1Real Snake
A service-corridor cable game: collect couplers, grow longer, and avoid racks, pipe bundles, and your own loop.
Play SNAKE V2Real Snake V2
A four-level switchback release with a faster final substation corridor and tighter recovery space.
Play SNAKE V3Real Snake V3
A five-level crossfeed release with a new final transformer gallery, longer cable growth, and tighter service reversals.
Play